Unity-Technologies / Unity-Technologies/UnityDataTools
Texture2D array are not correctly reporting size
Open
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 821
- Forks
- 71
- Avg merge
- 3h 13m
- Merged PRs (30d)
- 9
Description
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no file, test, or entry point. Start by reproducing the size report for a Texture2D array and trace the code that calculates or displays its reported size. Done means the reported size matches the array's actual size, including the 20 MB case described.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- data, tooling
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 45/100