TrinityCore / TrinityCore/TrinityCoreCustomChanges

3.3.5-passive_anticheat crash worldserver if jail is enabled

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Dominant language
C++
Stars
83
Forks
58
PR merge metrics
No merged PRs in 30d

Description

Description:

Seems like passive_anticheat sometimes crash worldserver if jail is enabled

Current behaviour:

Crashlog
https://gist.github.com/CraftedRO/a3e408b284d5262f32e29d4370472572

Config used:
https://gist.github.com/CraftedRO/86321daa3521ba7f4c88ede8986eae38

Expected behaviour:

Not crash when jail feature is enabled and triggered.

Steps to reproduce the problem:

  1. use above anticheat configs
  2. trigger jail by using some hacks
  3. notice

Branch(es):

3.3.5

TC rev. hash/commit:

TrinityCore rev. a1eec3d75279+ 2023-11-13 01:10:01 +0000 (3.3.5-passive_anticheat branch) (Win64, RelWithDebInfo, Static) (authserver)

TDB version: 335.23061 + updates

Operating system: Windows 11 x64

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with the linked crashlog and configuration, then reproduce the failure on the 3.3.5-passive_anticheat branch by enabling jail and triggering it through the documented steps. Trace the passive_anticheat path in worldserver and confirm that jail activation no longer crashes the server under the supplied configuration.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
game-dev, security
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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