TrinityCore / TrinityCore/TrinityCoreCustomChanges
3.3.5-passive_anticheat crash worldserver if jail is enabled
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- Dominant language
- C++
- Stars
- 83
- Forks
- 58
- PR merge metrics
- No merged PRs in 30d
Description
Description:
Seems like passive_anticheat sometimes crash worldserver if jail is enabled
Current behaviour:
Crashlog
https://gist.github.com/CraftedRO/a3e408b284d5262f32e29d4370472572
Config used:
https://gist.github.com/CraftedRO/86321daa3521ba7f4c88ede8986eae38
Expected behaviour:
Not crash when jail feature is enabled and triggered.
Steps to reproduce the problem:
- use above anticheat configs
- trigger jail by using some hacks
- notice
Branch(es):
3.3.5
TC rev. hash/commit:
TrinityCore rev. a1eec3d75279+ 2023-11-13 01:10:01 +0000 (3.3.5-passive_anticheat branch) (Win64, RelWithDebInfo, Static) (authserver)
TDB version: 335.23061 + updates
Operating system: Windows 11 x64
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the linked crashlog and configuration, then reproduce the failure on the 3.3.5-passive_anticheat branch by enabling jail and triggering it through the documented steps. Trace the passive_anticheat path in worldserver and confirm that jail activation no longer crashes the server under the supplied configuration.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- game-dev, security
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100