Rust-GPU / Rust-GPU/rust-gpu.github.io

Consider mentioning Manuel Drehwald's LLVM offload work in Ecosystem section

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Description

It's still very early days and I'm not sure if normal people can even try it out yet. But I find that approach interesting because if we can get it to work, from my understanding, it means we can share a large fraction of the work with LLVM's C/++/Fortran OpenMP 4 backends, and that gives us access to a much larger workforce than Rust-on-GPU has ever enjoyed so far. So I'm curious to see what it will lead us to.

As far as I know, the main way to track progress right now is to subscribe to this github issue.

cc @ZuseZ4 for corrections and additional details.

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  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Locate the website's Ecosystem section and review the linked Rust project-goals issue for current details about Manuel Drehwald's LLVM offload work. Confirm the status and wording with the referenced discussion, then add a concise, accurate mention and link; the Ecosystem section should clearly reflect the work without overstating its readiness.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, fortran, rust
Domain
documentation
Issue type
Documentation
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
42/100

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