PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Imported a build and broke all of my saved builds
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Beschreibung
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
How is Path of Building expected to behave?
Open saved builds
How does Path of Building behave?
I open any build or try to create a new one and it gives me the below error, I have about 30 saved builds but the most recent is a build I've been working on for 2 leagues and it worked yesterday.
Error:
In 'OnFrame': Classes/PassiveSpec.lua:1694: Entrance for subGraph not linked to parent socket???
stack traceback:
[C]: in function 'assert'
Classes/PassiveSpec.lua:1694: in function 'BuildClusterJewelGraphs'
Classes/ItemSlotControl.lua:65: in function 'SetSelItemId'
Classes/ItemSlotControl.lua:94: in function 'Populate'
Classes/ItemsTab.lua:1418: in function 'PopulateSlots'
Classes/ItemsTab.lua:1379: in function <Classes/ItemsTab.lua:1355>
Classes/ItemsTab.lua:998: in function '_constructor'
Modules/Common.lua:148: in function 'new'
Modules/Build.lua:601: in function 'CallMode'
Modules/Main.lua:355: in function <Modules/Main.lua:341>
[C]: in function 'PCall'
Launch.lua:111: in function Launch.lua:108
v2.65.0 master
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Press CTRL + C to copy error text.
How to reproduce the issue
I believe this error started appearing when I imported the below pobb.in
https://pobb.in/6mYVGAjp
This can be found here
https://www.pathofexile.com/forum/view-thread/3264207/page/132#p26578806
I've since deleted the saved build but it doesn't seem to be helping. I was able to look at the build but on booting PoB today it's not happy.
PoB for PoE1 build code
https://pobb.in/6mYVGAjp
Screenshots
N/A
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Rechercherichtung
Reproduzieren Sie den Fehler, indem Sie https://pobb.in/6mYVGAjp importieren, und beginnen Sie dann mit der Assertion in Classes/PassiveSpec.lua:1694. Verfolgen Sie anschließend den Stack durch Classes/ItemSlotControl.lua, Classes/ItemsTab.lua, Modules/Build.lua und Modules/Main.lua. Bestätigen Sie die Behebung, indem Sie vorhandene gespeicherte Builds öffnen und einen neuen Build ohne den Fehler erstellen.
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Bewertung
- Tech-Stack
- lua
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- desktop
- Issue-Typ
- Bug
- Schwierigkeit
- 4/5
- Geschätzter Aufwand
- 3-5 Tage
- Aktivitätsstatus
- Ruhig
- Klarheit
- Größtenteils klar
- Anfängerfreundlichkeit
- 45/100