PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

vram leak

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#9,616 2 comments 0 reactions 0 assignees View on GitHub

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bug
Dominant language
Lua
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Linux - Wine

How is Path of Building expected to behave?

nvtop output:

Image

1gb VRAM
1.7gb RAM

Version: ~dev
Wine: i tried stock wine, proton, proton-experimental, same issues

How does Path of Building behave?

VRAM should remain low and stable

How to reproduce the issue

Open and close builds, over time it'll just grow, never shrink, suggesting GPU resources not properly disposed

PoB for PoE1 build code

Screenshots

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Reproduce the issue on Linux under Wine by opening and closing builds while monitoring VRAM and RAM with nvtop. Trace the build-opening and closing paths to identify where GPU resources remain allocated; done means VRAM remains low and stable over repeated cycles.

Written by the indexing model from the issue text.

Assessment

Tech stack
linux, lua
Domain
desktop, performance
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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