PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Tree short path automation

Open
#6,561 1 comment 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
Lua
Stars
5.4k
Forks
2.4k
Avg merge
1d 12h
Merged PRs (30d)
26

Description

Check for duplicates
  • I've checked for duplicate issues by using the search function of the issue tracker
Is your feature request related to a problem?

I would like to be able to allocate couple of notes i want to use in my build and after its allocated i would like to find the shortest possible path for all of them

Describe the solution you'd like

After all my essential points are allocated there could be a button "Find path" or "Find shortest path" to allocate all those points i have allocated before pressing the button

Describe alternatives you've considered

No response

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named. Start by locating the tree-node selection and allocation flow, then trace how paths between allocated nodes are represented. Done means a user can mark essential points, invoke a path action, and have the shortest path allocated consistently.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.