PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Add support for Nimis's "Projectiles are fired in random directions"

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enhancement
Dominant language
Lua
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Forks
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Avg merge
1d 12h
Merged PRs (30d)
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Description

Check for duplicates
  • I've checked for duplicate issues by using the search function of the issue tracker
Is your feature request related to a problem?

Currently when using this ring skills which we assume all projectiles will hit for calculations become invalid in this case barrage and potentially others.

Describe the solution you'd like

Disable all projectile assumptions in situations like this.

Describe alternatives you've considered

No response

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the projectile-assumption logic used by ring skills and the Barrage calculation path; the issue does not name files or tests. Determine which assumptions must be disabled for Nimis's "Projectiles are fired in random directions" effect, then verify that Barrage and other affected skills no longer rely on all projectiles hitting.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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