PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Auto-calculate Exsanguinate stage count

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enhancement
Dominant language
Lua
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Forks
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Avg merge
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Merged PRs (30d)
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Description

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  • I've checked for duplicate issues by using the search function of the issue tracker
Is your feature request related to a problem?

Currently exsanguinate requires manual input of stack count, which

A. Is limited to integers
B. Requires manual recalculation of the amount of stacks by the user every time the application rate or duration changes.

Describe the solution you'd like

Automatic calculation of the running average of the stacks (multiplying application rate by duration, capped at the max amount of stacks), with an override in the config.

Describe alternatives you've considered

No response

Additional context

The calculation could also be used for other non-refreshing stacking DoTs with a max (e.g. Emberwake ignites and Crimson Dance bleeds), and even for non-stacking DoTs with cast rate lower than the duration

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No files, tests, or entry points are named in the issue. Start by locating Exsanguinate's stack-count calculation and its configuration input, then inspect how other stacking damage-over-time effects are represented. Done means the running average is calculated with a maximum-stack cap and can be overridden in configuration.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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