PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
calc and or show condition for "by you" and "by summon", "by summon with item/skill effect"
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- Dominant language
- Lua
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Description
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- I've checked for duplicate issues by using the search function of the issue tracker
Is your feature request related to a problem?
may be "condition" in "calcs"-"skill hit damage"-"effective dps mod"-"enemy modifiers"-"notes" must say like "Ignited by you" and "Ignited by any" ?
i have Combustion with my summon and was confused that the checkmark "enemy ignited" works both on the Combustion's ignite from summon and on the "Snowforged" ignite from me
idk can it calc separately Ignited by summon with Combustion and any Ignited by me
ps: for minions debuff Elemental Army Support: Minions from Supported Skills inflict Exposure on Hit, applying -10% to the Elemental Resistance matching
now calc use for it Elemental Mastery: Exposure you inflict applies at least -18% to the affected Resistance and Fire Mastery: Fire Exposure you inflict applies an extra -5% to Fire Resistance but i think it wrong (idk how to test it)
Describe the solution you'd like
separate debuffs from minions like it is now for Skitterbots's shock+chill and Corpse Pact's shock+chill
- add checkboxe like "Combustion affected ignite" (not used as "is ignited", only "have -10% to Fire Resistance")
- add checkboxes "status from minion" for status what can be affected/modified from passives (and items/skills?) or autocalc it
- add "notes" text like "Ignited by you"
idk, it's hard ticket
Describe alternatives you've considered
No response
Additional context
No response
Contributor guide
First steps
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- Open a pull request that references the issue number.
Research direction
Start in the Calcs > Skill Hit Damage > Effective DPS Mod > Enemy Modifiers conditions described in the issue, and reproduce how an ignite from a summon and one from the player are currently treated. Compare the existing Skitterbots and Corpse Pact handling, then define completion as correctly distinguishing player- and minion-applied debuffs and showing the relevant notes or conditions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100