PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Error about the Coordination node in tree and attack speed
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bug
- Dominant language
- Lua
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Description
- What happened?
hi , i'm creating a pathfinder Cyclone CoC build. But ,the attack speed value what was calculated by pob is different from the character screen in game. - What steps will reproduce the bug?
I reroll all my passives tree and take off all gears.only the cyclone and simple robe. Before allocating the Coordination node
, the cyclone attack speed is 3.6 and the value is same with pob .After allocating . the value is up to 3.97 in game,but the pob is 3.96. - Provide a build code:
https://pastebin.com/bww6jNPf - Screenshots:


Contributor guide
First steps
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Research direction
No source file or test is named. Start by loading the supplied build code and reproducing the Cyclone attack-speed calculation before and after allocating Coordination; compare Path of Building's result with the in-game values. Done means the calculated value matches the reported in-game value for this case.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 38/100