PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Show maximum distance travelled per second
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 5.4k
- Forks
- 2.4k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 26
Description
It would be nice to see a "maximum distance travelled per second" stat which factors in how quickly a character could move in a straight line when using a movement skill and/or walking, assuming perfect mouse placement and cooldown management. I'm mostly trying to understand how fast a character is based on their movement skill, APS, and walk speed combined.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are identified. First clarify how movement skills, attack rate, cooldowns, and walk speed should be combined, then identify the existing statistics calculation and define validation cases for the proposed maximum-distance value.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100