PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Show maximum distance travelled per second

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enhancement
Dominant language
Lua
Stars
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Forks
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Avg merge
1d 12h
Merged PRs (30d)
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Description

It would be nice to see a "maximum distance travelled per second" stat which factors in how quickly a character could move in a straight line when using a movement skill and/or walking, assuming perfect mouse placement and cooldown management. I'm mostly trying to understand how fast a character is based on their movement skill, APS, and walk speed combined.

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Research direction

No files, tests, or entry points are identified. First clarify how movement skills, attack rate, cooldowns, and walk speed should be combined, then identify the existing statistics calculation and define validation cases for the proposed maximum-distance value.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev, tooling
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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