Immune mobs give damage points when hit with their element
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 45/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Domain
- game-dev
Research direction
Reproduce the issue with a Torkalath Fire Bow against the Fire Elementals in Nashalrath, then trace the damage and damage-point handling for immune hits. Done means an immune elemental hit no longer awards damage points while normal damage-point behavior remains intact.
Written by the indexing model from the issue text.
Description
If a monster is immune to a certain type of damage and is then hit with that type of damage, they will still award damage points for the hit. This was tested with a Torkalath Fire Bow on the Fire Elementals in Nashalrath.
- Dominant language
- AngelScript
- Stars
- 4
- Forks
- 12
- Avg merge
- 14h 8m
- Merged PRs (30d)
- 5
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from MSRevive/MSCScripts
-
Difficulty 5/5 Over a week Newbie friendliness 25/100
MSRevive/MSCScripts#329 ·
-
Difficulty 4/5 3-5 days Newbie friendliness 35/100
MSRevive/MSCScripts#324 ·
-
Difficulty 4/5 3-5 days Newbie friendliness 35/100
MSRevive/MSCScripts#323 · 1 comment · 1 reaction ·
-
Difficulty 3/5 1-2 days Newbie friendliness 45/100
MSRevive/MSCScripts#321 ·
-
Difficulty 4/5 3-5 days Newbie friendliness 25/100
MSRevive/MSCScripts#315 · 1 comment ·