MSRevive / MSRevive/MSCScripts

Hobgoblin lightning shamans do not stop casting their force cage if their target is unsummoned

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#315 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
AngelScript
Stars
4
Forks
12
Avg merge
14h 8m
Merged PRs (30d)
5

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the Hobgoblin lightning shaman behavior and reproduce the force cage cast with an unsummoned target. Done means the casting stops when the target is unsummoned, with a regression check if the project provides a relevant test location.

Written by the indexing model from the issue text.

Assessment

Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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