Improve sword swing times

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Domain
game-dev

Research direction

No file, test, or entry point is named. Locate the sword swing timing and animation definitions, focusing on two-handed long swords and the first charge. Done means their swing times are improved relative to the current behavior and the animations reflect the updated timing.

Written by the indexing model from the issue text.

Description

enhancement med priority

Sword swing times are comparable to axes in their current state. For two handed long swords, the first charge has an especially awful swing time. These should be improved and reflected in their animations.

Dominant language
AngelScript
Stars
4
Forks
12
Avg merge
14h 8m
Merged PRs (30d)
5

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  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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