LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod

Make Totems save players from Transfurring

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feature request
Dominant language
Java
Stars
83
Forks
58
Avg merge
1d 16h
Merged PRs (30d)
2

Description

Currently, totems save players from death if they get transfurred (if keepConscious is disabled). Altrough it's delayed because of the transfur animation (does this count as a bug?).
However, I propose they save players from being transfurred all together, but give them a status effect that allows for safe transfurring for 1m to 1m 30s to keep the original feature. This should then help both PVP and PVE scenarios.

https://github.com/user-attachments/assets/99a4257a-fc05-47c8-915a-284ec7d8dca7

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the existing totem death-save behavior and the transfurring flow, then reproduce the delayed save with keepConscious disabled using the attached example. Define the safe-transfurring status effect and its duration before implementation; done means the proposed behavior works consistently in both PVP and PVE scenarios.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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