GraphicsProgramming / GraphicsProgramming/RVPT

Hybrid renderer

Aperta
#36 0 commenti 0 reazioni 0 assegnatari Vedi su GitHub
Lingua principale
C++
Stelle
82
Fork
8
Metriche di merge delle PR
Nessuna PR unita negli ultimi 30g

Descrizione

Upon finalizing a rasterizer that matches the ray-tracer, a hybrid mode may be added. The result of the primary rays will be a product of the rasterizer, while any subsequent bounces will be from the ray-tracer. This would require the rasterizer to generate a buffer of positions + normals + materials at each pixel, from which subsequent rays may be generated. A restriction in that case will be the sampling of the primary rays - in each frame the samples for those should be slightly jittered if possible. There is also a concern regarding AA, where a higher resolution image should be fed to the raytracer if actual AA is desired.

Guida per i contributori

Nessuna guida per i contributori indicizzata per questo repository

Valutazione

Questa issue non è ancora stata valutata.

Ricevi le nuove issue nella tua casella

Un breve riepilogo di issue GitHub adatte ai principianti.