FS-Driverless / FS-Driverless/Formula-Student-Driverless-Simulator
Throttle has a dead zone in the beggining
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Descripción
Hey guys,
I have been struggling a bit with the throttle values used in the topic /fsds/control_command.throttle in these last days. Firstly, I used the released version of FSDS v2.1.0 and when I sent a command lower than 0.278 in the throttle field the car would simply not move. When this threshhold was surpassed it would accelerate instantly reaching really high speeds.
I then decided to download UnrealEngine and change the Torque Curve in order to better fit an eletric car Torque curve. This indeed produced a change. The deadzone changed from 0-0.278 to 0-0.085. The behaviour after this is the same as before, the car accelerates abruptly acquiring really high speeds.
I wonder if anyone had the same problems. Any help is appreciated.
Cheers!
Guía de contribución
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Línea de trabajo
Comienza reproduciendo el comportamiento en FSDS v2.1.0 mediante comandos en /fsds/control_command.throttle y, a continuación, compara los resultados con la Unreal Engine Torque Curve modificada. Se considera completado cuando se haya identificado la causa de la zona muerta del acelerador y de la aceleración abrupta, y se haya documentado o verificado el comportamiento corregido.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- cpp, unreal-engine
- Área
- autonomous-driving, game-dev
- Tipo de issue
- Error
- Dificultad
- 4/5
- Tiempo estimado
- 3-5 días
- Estado de actividad
- Estancado
- Claridad
- Necesita aclaración
- Aptitud para principiantes
- 25/100