CompassSoftware / CompassSoftware/AppTAG

EPIC - summary of Thu Apr 30 zoom conversation

Abierto
#204 0 comentarios 0 reacciones 0 asignados Ver en GitHub
epic
Lenguaje dominante
JavaScript
Estrellas
0
Forks
0
Métricas de merge de PR
Sin PR fusionados en 30 d

Descripción

Matthew, Zoe, and Dr. Fenwick met via Zoom and talked about a number of things - short, medium, long term. This "issue" is really an "epic" and needs to have smaller issues created from it. But this serves as a record of that meeting.

Long-term thoughts:
- player login
- save state (perhaps roomProgress and bookbag contents are all we need to save?)
- Phaser explorations (we have recently learned about key JustDown event, sprite sheet animations, there certainly are other "gaming features" we can do or are doing wrong now (so many duplicate images, functions, etc.)

Medium-term thoughts:
- wall info are 100% images, can we turn into background image with Phaser text on top? It would make wording changes much easier, less images to load.
- HUD: this is our help key and backpack key I think along with a few persistent items like coin count
- activity thinking: monsters, health points, "weapons" that can reduce choices (e.g., a sword literally cutting away wrong choices), "shields" that could serve as hints
- Bookbag - what "objects" can we earn/find to "save" to "use later"
- random - some activities need to randomize which item is first, etc.

Short-term thoughts:
- room 3 activity (already coded in room 3 as a built-in interactive quiz)
- room 4 definition
- coin opportunities - we need more
- coin fixes - can't re-collect coins, do we need to press E to collect (don't think so, just get into interaction zone)

Guía de contribución

No hay ninguna guía de contribución indexada para este repositorio

Línea de trabajo

Este issue es un acta de reunión, no una tarea de implementación, y no nombra archivos, pruebas ni entry points. Empieza por dividir las ideas a corto, medio y largo plazo enumeradas en issues separados con un alcance concreto; este epic estará terminado cuando cada idea accionable tenga su propio issue.

Escrito por el modelo de indexación a partir del texto del issue.

Evaluación

Stack tecnológico
javascript
Área
game-dev
Tipo de issue
Nueva funcionalidad
Dificultad
5/5
Tiempo estimado
Más de una semana
Estado de actividad
Estancado
Claridad
Necesita aclaración
Aptitud para principiantes
15/100

Recibe los nuevos issues en tu correo

Un resumen breve de issues de GitHub para principiantes.