AllenCell / AllenCell/vole-core
implement bounding box in pathtrace mode
オープン
- 主要言語
- TypeScript
- スター
- 106
- フォーク
- 11
- 平均マージ
- 3日 51分
- マージ済み PR(30日)
- 12
説明
## Use Case
pathtrace mode never had bounding box lines implemented
## Solution
strategy: draw backfacing box lines, then draw pathtrace volume blended on top, then draw frontfacing box lines? might require fake depth-buffer-filling draw pass as well.
## Alternatives
The pathtrace render pass is currently fullscreen ray tracing. It would be interesting to modify the pathtrace volume draw calls to draw a 3d box and only pathtrace the pixels of the box covering the volume data. This has implications about how we render objects (typically a ray tracer traces rays into a whole scene full of stuff - it doesn't draw objects one by one).
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