AllenCell / AllenCell/vole-core
implement bounding box in pathtrace mode
- Lenguaje dominante
- TypeScript
- Estrellas
- 106
- Forks
- 11
- Merge medio
- 3 d 51 min
- PR fusionados (30 d)
- 12
Descripción
## Use Case
pathtrace mode never had bounding box lines implemented
## Solution
strategy: draw backfacing box lines, then draw pathtrace volume blended on top, then draw frontfacing box lines? might require fake depth-buffer-filling draw pass as well.
## Alternatives
The pathtrace render pass is currently fullscreen ray tracing. It would be interesting to modify the pathtrace volume draw calls to draw a 3d box and only pathtrace the pixels of the box covering the volume data. This has implications about how we render objects (typically a ray tracer traces rays into a whole scene full of stuff - it doesn't draw objects one by one).
Guía de contribución
Evaluación
Este issue todavía no se ha evaluado.