AFLplusplus / AFLplusplus/LibAFL
Seeding rand does not make the fuzzing campaign deterministic
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bug
- Dominant language
- Rust
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Description
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Seeding the rand used in the state does not make the fuzzing campaign deterministic even when a single fuzzer is used with 100% stability. As such, there is a non-determinism source which is affecting runs that is unaccounted for in "standard" fuzzers.
We should identify the source of this non-determinism so that users seeking to do replayable fuzzer campaigns may do so reliably.
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