Game Ends Early Due to Incorrect Turn Count
- 主要言語
- C++
- スター
- 1
- フォーク
- 4
- PR マージ指標
- 30日以内にマージされた PR はありません
説明
Title:
Game Ends Prematurely
Description:
The game ends too early due to an issue with how the turn counter is managed. Even when there are still empty spaces, the game may end as a draw or skip some rounds.
Steps to Reproduce:
Play a game for a few rounds.
Observe that the game may end before all 9 turns are used, or it may terminate early.
Expected Behavior:
The game should continue until all 9 turns have been played or a player wins.
Suggested Fix:
Ensure that the turn counter is correctly managed and all 9 moves are allowed unless a player wins earlier.
コントリビューションガイド
このリポジトリのコントリビューションガイドは索引されていません
調査の方向性
Look for the turn counter variable and the game loop logic in the main game file. Check the condition that determines when the game ends—it should only stop after 9 turns or when a win is detected. Run the game and simulate a few rounds to see if it ends early, then adjust the turn management.
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- cpp
- 領域
- game-dev
- issue の種類
- バグ
- 難易度
- 2/5
- 見積もり時間
- 1〜3時間
- 活発さ
- 停滞
- 明瞭さ
- 明確に書かれている
- 初心者へのやさしさ
- 70/100