Game Ends Early Due to Incorrect Turn Count
- Langage dominant
- C++
- Étoiles
- 1
- Forks
- 4
- Métriques de merge des PR
- Aucune PR mergée en 30 j
Description
Title:
Game Ends Prematurely
Description:
The game ends too early due to an issue with how the turn counter is managed. Even when there are still empty spaces, the game may end as a draw or skip some rounds.
Steps to Reproduce:
Play a game for a few rounds.
Observe that the game may end before all 9 turns are used, or it may terminate early.
Expected Behavior:
The game should continue until all 9 turns have been played or a player wins.
Suggested Fix:
Ensure that the turn counter is correctly managed and all 9 moves are allowed unless a player wins earlier.
Guide de contribution
Aucun guide de contribution indexé pour ce dépôt
Piste de recherche
Look for the turn counter variable and the game loop logic in the main game file. Check the condition that determines when the game ends—it should only stop after 9 turns or when a win is detected. Run the game and simulate a few rounds to see if it ends early, then adjust the turn management.
Rédigé par le modèle d'indexation à partir du texte de l'issue.
Évaluation
- Stack technique
- cpp
- Domaine
- game-dev
- Type d'issue
- Bug
- Difficulté
- 2/5
- Temps estimé
- 1-3 heures
- Activité
- À l'abandon
- Clarté
- Clairement spécifiée
- Accessibilité débutants
- 70/100