Implement Difficulty Levels
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适合新手
bug
good first issue
- 主要语言
- C++
- 星标
- 1
- 派生
- 5
- PR 合并指标
- 30 天内没有已合并 PR
描述
The code currently has placeholders for setting the bounds and max attempts for each difficulty level (Easy, Medium, Hard). Implement the correct values for these difficulty levels:
Easy: Range 1-10, 5 attempts.
Medium: Range 1-50, 7 attempts.
Hard: Range 1-100, 10 attempts.
Acceptance Criteria:
Update the switch statement to set lowerBound, upperBound, and maxAttempts for each case.
贡献指南
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调研方向
Find the switch statement for difficulty levels in the codebase, likely in a main game logic file. Update the 'Easy', 'Medium', and 'Hard' cases to set lowerBound, upperBound, and maxAttempts as specified. Compile and run the program to test each difficulty level.
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- cpp
- 领域
- cli
- Issue 类型
- 功能
- 难度
- 1/5
- 预计耗时
- 1 小时以内
- 活跃度
- 停滞
- 描述清晰度
- 描述清楚
- 新手友好度
- 85/100