Implement Difficulty Levels
- Dominant language
- C++
- Stars
- 1
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
The code currently has placeholders for setting the bounds and max attempts for each difficulty level (Easy, Medium, Hard). Implement the correct values for these difficulty levels:
Easy: Range 1-10, 5 attempts.
Medium: Range 1-50, 7 attempts.
Hard: Range 1-100, 10 attempts.
Acceptance Criteria:
Update the switch statement to set lowerBound, upperBound, and maxAttempts for each case.
Contributor guide
No contributing guide indexed for this repository
Research direction
Find the switch statement for difficulty levels in the codebase, likely in a main game logic file. Update the 'Easy', 'Medium', and 'Hard' cases to set lowerBound, upperBound, and maxAttempts as specified. Compile and run the program to test each difficulty level.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- cli
- Issue type
- Feature
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 85/100