Authentication: SPRITE_TOKEN env variable is not working or is not implemented
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Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Documentation
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- shell
- Domain
- authentication, cli, documentation
Research direction
Review the authentication documentation and the sprite auth setup --token and sprite org auth examples from the report. Check whether SPRITE_TOKEN is supported, then update the relevant documentation so the supported token workflow and its expected behavior are explicit. Done means the documented command works or clearly explains that the variable is unavailable.
Written by the indexing model from the issue text.
Description
Hallo,
I could not find any way to pass a token via an environment variable.
My Environment
I'm using Windows WSL and I don't have any keyring
sprite auth setup --token "org-slug/org-id/token-id/token-value"
⚠️ WARNING: No system keyring available. Storing secrets unencrypted in ~/.sprites/keyring/
✓ Set up authentication for org-slug
Storing secrets unencrypted is not really secure.
Environment Variable test
I'm using pass to secure api token and inject them at runtime via a wrapper script.
I tried to use SPRITE_TOKEN as an environment variable as I found it in your API documentation but it's not working.
SPRITE_TOKEN=org-slug/org-id/token-id/token-value sprite org auth
Error: no Fly.io token found. Please run 'sprite login' first
- Dominant language
- TypeScript
- Stars
- 51
- Forks
- 4
- Avg merge
- 23h 57m
- Merged PRs (30d)
- 12
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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