Is the wait Pong timeout too short ?

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#60 2 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp
Domain
networking

Research direction

Start by locating the server's Pong timeout and disconnect handling, then trace how the 1000 ms threshold is applied during connections over slow networks. Compare the current behavior with the reported EDGE and 3G delays; done should mean the timeout behavior is appropriate for these clients and is covered by a reproducible verification.

Written by the indexing model from the issue text.

Description

hello.
I use websocket-sharp for ios game server, iphone run ios connect to my server often via EDGE or 3G, Sometimes the network is bad. If the server wait for receive pong message more than 1000ms( 1 second ) , it will disconnect the session. Via EDGE or 3G, client send the pong to server often more than 1000ms, so my client always lost and need to reconnect.

Dominant language
C#
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Forks
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