Signal update not causing re-render
まだ誰も着手していません。
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- 平均マージ
- 7時間 51分
- マージ済み PR(30日)
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説明
Describe the bug
This may be a me problem, but I am confused and imagine this is well above my understanding. I'm having trouble with a simple re-render when an onMount function changes a signal from false to true--in this case, used to signify that loading has finished. I have tinkered with a few things trying to get this app to work. It's a template using Colyseus + Phaser for a multiplayer server. I've added Solid JS to the front-end as per a previous, functioning app, and that's where all the trouble began!
This template is using parcel to bundle, and I've tried to maintain that, but it has been tricky integrating Solid. I've had to create
.babelrc file,
parcel.config.js file,
and update the tsconfig to
"jsx": "preserve",
"jsxImportSource": "solid-js/h" (in order to get it to stop screaming at me about a jsx-dev-runtime error)
In doing so, I've finally been able to get it to accept using Solid js, but now it's simply not rendering a signal change in the return's body.
Your Example Website or App
Steps to Reproduce the Bug or Issue
export default function App() {
const [menu, setMenu] = createSignal<boolean>(false);
onMount(() => {
console.log(menu(), 'Current Menu');
setMenu(true);
console.log(menu(), 'Current Menu');
});
return (
<div id="app">
<Show when={menu()} fallback={<Puff color="gold"/>}>
<div class='superCenter'>
<div>The Ascean</div>
<button>Enter Game</button>
</div>
</Show>
</div>
);
};
This is the smallest version of getting at what I'm talking about, it's simply not updating its render of the signal and reflecting that in the return.
the app above shows how it functions when it does work (this is a front-end only, single player version of the same concept I'm redesigning to incorporate a server for multiplayer)
Expected behavior
I expected it to update the rendering, but instead it remains stuck with it seeing the fallback of the Show component, a Puff from solid-spinner
Screenshots or Videos
https://github.com/user-attachments/assets/23b0900f-fdfc-4631-b6fb-70ab219a7558
Platform
- OS: [e.g. macOS, Windows, Linux]
- Browser: [e.g. Chrome, Safari, Firefox]
- Version: [e.g. 91.1]
Additional context
Apologies if this is a known issue, I've been trying to get this to work for a couple days now and after running into multiple, fixable errors, this seems like one that's just above my head.
コントリビューションガイド
はじめの一歩
- issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
- 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
- リポジトリをフォークし、ブランチを切って変更します。
- issue 番号を参照したプルリクエストを送ります。
調査の方向性
App 関数と、そこでの createSignal、onMount、Show の使用方法から始め、次に、言及されている .babelrc、parcel.config.js、tsconfig の設定を確認します。最小限の例を再現し、Solid の統合をリンク先の動作するアプリと比較します。完了の条件は、signal の変更によってレンダリングされたブランチが更新されない理由を特定することです。
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- javascript, typescript
- 領域
- build-system, frontend
- issue の種類
- バグ
- 難易度
- 4/5
- 見積もり時間
- 3〜5日
- 活発さ
- 停滞
- 明瞭さ
- 説明が足りない
- 初心者へのやさしさ
- 25/100