modelcontextprotocol / modelcontextprotocol/python-sdk
Modular system to define MCP Primitives
まだ誰も着手していません。
- 主要言語
- Python
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- 1日 1時間
- マージ済み PR(30日)
- 31
説明
Description
Current fastmcp server implementations, both high-level and low-level, present fundamental challenges for writing scalable and modular, multi-file applications.
The high-level fastmcp server relies on decorators like @mcp.tool(), @mcp.resource() etc. A prerequisite for these decorators is access to the main server instance (mcp). This design often forces developers to define all their primitives within a single monolithic file (e.g., server.py), which hinders modularity and makes it difficult to organize larger projects.
While the low-level server implementation allows for defining primitives in separate files, this approach introduces its own complexities. It requires manually importing the primitives for the list_<primitive> handlers and routing callbacks through a large if/else ladder or a match/case block (e.g call_tool handler). This is cumbersome and less elegant compared to the clean, decorator-based interface the high-level server provides.
There is no out of the box method or exposed interface to build large scale modularized mcp servers, and to add primitives from other files or sources where the mcp instance is not present involves patching the internals or utilizing some internal methods/managers manually.
This is why it's unergonomic
Usually mcp servers are often wrappers around existing systems to provide the system resources to a llm, hence for systems with extensive apis, could benefit from organization, ex: (users/ -> tools.py, resources.py etc, items/)
Maintainability, if there are a large number of developers working on a particular mcp server, smaller atomic and role specific files are easier to read, debug and maintain.
Consistency & Reusability, some primitives can have shared configs for a particular set of tools/resources like metadata, tags etc. These primitive groups can also be modularly reused based on versioning or application set features.
Here is how I envision how this might look like:
user_tools_manager = MCPPluginManager(name="user-tools")
def has_bot_user(ctx: MiddlewareContext[CallToolRequest]) -> bool:
return ctx.context.bot.user is not None
@user_tools_manager.register_tool
@user_tools_manager.check(has_bot_user) # predicate checks, can be control logic or access control
async def get_current_user(ctx: DiscordMCPContext) -> DiscordUser:
"""Get the current bot user."""
return DiscordUser.from_discord_user(ctx.bot.user)
@user_tools_manager.register_resource("resource://discord/user/{user_id}")
async def get_user_resource(ctx: DiscordMCPContext, user_id: str) -> DiscordUser:
"""Get a user resource by their ID."""
user = ctx.bot.get_user(int(user_id)) or await ctx.bot.fetch_user(int(user_id))
return DiscordUser.from_discord_user(user)
# Current completion/complete request handler requires a global handler, this could help with argument and callback specific handlers
@get_user_resource.autocomplete("user_id")
async def autocomplete_user_id(
ctx: DiscordMCPContext, ref: DiscordMCPResourceTemplate, query: str, context_args: dict[str, t.Any] | None = None
) -> list[str]:
"""Autocomplete user IDs."""
if not query:
return []
users = ctx.bot.users
return [str(user.id) for user in users if query.lower() in user.name.lower() or query in str(user.id)][:10]
@user_tools_manager.register_tool
@user_tools_manager.limit(RateLimitType.FIXED_WINDOW, rate=1, per=180) # possible ratelimit, or cooldown logic
async def get_latency(ctx: DiscordMCPContext) -> float:
"""Get the latency of the bot."""
latency = ctx.bot.latency * 1000
return latency
These plugin managers or groups can be loaded and added to the respective primitive managers in the server when setting up the handlers.
This is working system we built when working on our own mcp server for discord, and the source code for the above can be found here, but the ability to do something similar natively out of the package would be a pretty nice option to have.
Plugin Manager- https://github.com/FallenDeity/discord-mcp/blob/master/src/discord_mcp/core/plugins/manager.py
Usage - https://github.com/FallenDeity/discord-mcp/blob/master/src/discord_mcp/core/discord_ext/user/tools.py
Server - https://github.com/FallenDeity/discord-mcp/blob/07dcc418aaa57cf22089c5db411e1c9c20063b77/src/discord_mcp/core/server/base.py#L819-L869
References
This already a common concept in quite a few popular frameworks like fastapi, django etc. which have the concept of routers which is largely used to create applications at scale
コントリビューションガイド
はじめの一歩
- issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
- 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
- リポジトリをフォークし、ブランチを切って変更します。
- issue 番号を参照したプルリクエストを送ります。
調査の方向性
まず、issue で説明されている高レベルの decorator フローと低レベルの list および call_tool ハンドラーを調べ、次に参照されている plugin manager と server のエントリーポイントを比較します。完了とは、別々のファイルから primitives またはグループを登録し、手動のルーティングや内部パッチなしで server の primitive managers にアタッチする、文書化されたネイティブな方法が存在することを意味します。
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- python
- 領域
- api, backend-api-design
- issue の種類
- 機能追加
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 活発さ
- 活発
- 明瞭さ
- おおむね明確
- 初心者へのやさしさ
- 32/100