microsoft / microsoft/TypeScript
[Performance] Add option for parser to compute Node.loc eagerly during parsing
まだ誰も着手していません。
- 主要言語
- Go
- スター
- 111k
- フォーク
- 14.4k
- 平均マージ
- 1日 19時間
- マージ済み PR(30日)
- 117
説明
Suggestion
🔍 Search Terms
List of keywords you searched for before creating this issue. Write them down here so that others can find this suggestion more easily and help provide feedback.
performance, parser, node location, loc
✅ Viability Checklist
My suggestion meets these guidelines:
- This wouldn't be a breaking change in existing TypeScript/JavaScript code
- This wouldn't change the runtime behavior of existing JavaScript code
- This could be implemented without emitting different JS based on the types of the expressions
- This isn't a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, new syntax sugar for JS, etc.)
- This feature would agree with the rest of TypeScript's Design Goals.
⭐ Suggestion
Currently TS does not compute or store a node's loc during a parse.
For TS itself this is fine because it's rarer that TS needs this information (I don't know for sure, but I'd say it only needs it when reporting errors?).
For @typescript-eslint, however, we need to compute the location because ESLint uses it for various things.
The issue is that computing the loc after the parse cycle means that TS has to do a binary search on the line/range table to compute the line/col of each of the start/end - which is obviously not super cheap to do.
As an alternative approach I tried changing ts-eslint's parser to lazily compute the locaction (https://github.com/typescript-eslint/typescript-eslint/pull/6542). Sadly it was a net-neutral change because (I believe) the cost of defining a getter/setter is much more expensive than a property.
Unfortunately based on the way the ESLint's AST is designed we can't introduce a getLoc function, and can only defer this by using accessors.
Here is a cpu profile to help illustrate the cost - NON_LAZY_1.cpuprofile.zip. If you load this into https://speedscope.app you can use the search to find SourceFileObject.getLineAndCharacterOfPosition. It shows that the total time spent in SourceFileObject.getLineAndCharacterOfPosition for the parse was ~260ms (0.61% of the type-aware lint run).
You people know TS's parser better than I - so you're more aware of whether or not it's feasible to compute the loc up front without a binary search or not. If it's not - then we can just close this out as non-actionable.
コントリビューションガイド
はじめの一歩
- issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
- 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
- リポジトリをフォークし、ブランチを切って変更します。
- issue 番号を参照したプルリクエストを送ります。
調査の方向性
まず TypeScript パーサーと issue に記載されている既存の node-location 計算を読み、次に @typescript-eslint が ESLint AST の位置情報をどのように利用しているかを比較します。issue ではファイルやテストが指定されていません。完了とするには、eager な loc 計算のための受け入れられたオプションと、それによって既存の動作を変更せずに報告されている二分探索のコストを回避できることを示す証拠が必要です。
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- eslint, typescript
- 領域
- compilers, performance
- issue の種類
- 機能追加
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 活発さ
- 停滞
- 明瞭さ
- おおむね明確
- 初心者へのやさしさ
- 25/100