libgit2 / libgit2/libgit2sharp

Build DLL or Package help

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#1,385 6 comments 1 reaction 0 assignees View on GitHub

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Dominant language
C#
Stars
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Forks
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Description

Trying to Build a Standalone .DLL and .Bundle for windows and mac respectively to Get into unity.
I try using the Build.libgit2sharp.cmd but it gets compile errors saying its missing NativeDllName.cs

Not sure what I need to do here to get those to build as I can't find any instructions on usage

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start with Build.libgit2sharp.cmd and the reported missing NativeDllName.cs error. Trace the build inputs for the Windows .DLL and macOS .Bundle, then verify that both artifacts can be built for Unity without compile errors.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
build-system
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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