libgit2 / libgit2/libgit2sharp
Build DLL or Package help
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- Dominant language
- C#
- Stars
- 3.5k
- Forks
- 925
- PR merge metrics
- No merged PRs in 30d
Description
Trying to Build a Standalone .DLL and .Bundle for windows and mac respectively to Get into unity.
I try using the Build.libgit2sharp.cmd but it gets compile errors saying its missing NativeDllName.cs
Not sure what I need to do here to get those to build as I can't find any instructions on usage
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with Build.libgit2sharp.cmd and the reported missing NativeDllName.cs error. Trace the build inputs for the Windows .DLL and macOS .Bundle, then verify that both artifacts can be built for Unity without compile errors.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- build-system
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100