handzlikchris / handzlikchris/FastScriptReload
Extension methods can not be called on newly-added-fields
Open
bug
feature-new-fields-added-at-runtime
- Dominant language
- C#
- Stars
- 2.2k
- Forks
- 167
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue has no description, files, tests, or reproduction steps. Start by reproducing the failure involving extension methods on newly added fields in the Unity hot-reload workflow; done means those extension methods can be called successfully after a field is added.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- devtools, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100