handzlikchris / handzlikchris/FastScriptReload
Swapping the order of field declarations lead to an unexpected results.
- Lingua principale
- C#
- Stelle
- 2.2k
- Fork
- 167
- Metriche di merge delle PR
- Nessuna PR unita negli ultimi 30g
Descrizione
When script
``` C#
using System.Collections;
using System.Collections.Generic;
using Unity.Mathematics;
using UnityEngine;
public class Test : MonoBehaviour
{
int i1;
float i2;
void Start()
{
i1 = 1;
i2 = 1.5f;
}
void Update()
{
Debug.Log(i1);
}
}
```
swap the declaration positions of i1 and i2 and reload to
``` C#
using System.Collections;
using System.Collections.Generic;
using Unity.Mathematics;
using UnityEngine;
public class Test : MonoBehaviour
{
float i2;
int i1;
void Start()
{
i1 = 1;
i2 = 1.5f;
}
void Update()
{
Debug.Log(i1);
}
}
```
expected output was 1, but the actual output was 1069547520 (this is the value of a 1.5 as an integer in binary).
Guida per i contributori
Nessuna guida per i contributori indicizzata per questo repository
Valutazione
Questa issue non è ancora stata valutata.