handzlikchris / handzlikchris/FastScriptReload
Ability to add original filepath/lineNo on call to methods with [CallerFilePath] and alike attributes
- Dominant language
- C#
- Stars
- 2.2k
- Forks
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- PR merge metrics
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Description
It seems doable to manually rewrite outputs so that methods with caller attributes can redirect to original file
Said method example
```c#
public static void Trace(string module, string message, UnityEngine.Object extraInfo, [CallerMemberName] string methodName = null, [CallerFilePath] string fileName = null, [CallerLineNumber] int lineNo = -1, bool stacktrace = false)
```
```c#
//Original file myFile.cs - Right now rewrites leaves it as is
1203: Logger.Debug("Test", "Go here", gameObject);
//Proposed feature "Rewrite caller attributes"
1267 : Logger.Debug("Test", "Go here", gameObject, "CallerMethod", "Path/To", "myFile.cs", 1203);
```
This would streamline development process so one could jump back to hotreloaded files easily.
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