handzlikchris / handzlikchris/FastScriptReload
Executing compiler command should include /unsafe param if it's compiling unsafe code
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Description
Trying out the coolest package ever on my codebase.
Found that unsafe will not compile
```
error CS0227: Unsafe code may only appear if compiling with /unsafe'
at FastScriptReload.Editor.Compilation.DotnetExeDynamicCompilation.ExecuteDotnetExeCompilation
```
Fixed at Assets\FastScriptReload\Scripts\Editor\Compilation\DotnetExeCompilator.cs by adding /unsafe flag

BTW I am using Unity 6 and everything works fine. Your are the GOAT hehe
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