Debug control to draw on the screen
Open
enhancement
- Dominant language
- Haskell
- Stars
- 1.3k
- Forks
- 201
- PR merge metrics
- No merged PRs in 30d
Description
Playing around with CodeWorld debug controls, I'd kind of like to have a control to mark a point or line on the screen, which would stay in place as I zoom, pan, or press play. For instance, I could mark the outline of the screen before zooming out. Or I could mark the point at which something happens, and then play the animation or simulation further.
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