TextEdit can be focused when running game
- Lenguaje dominante
- C++
- Estrellas
- 1.1k
- Forks
- 80
- Métricas de merge de PR
- Sin PR fusionados en 30 d
Descripción
### Version
4.1-0.0.17
### System information
Godot v4.1.5.rc (488757bd0) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA RTX A3000 Laptop GPU (NVIDIA; 31.0.15.2879) - 11th Gen Intel(R) Core(TM) i5-11500H @ 2.90GHz (12 Threads)
### Issue description
Attaching any `.mjs` script to an `TextEdit` Node will disable the focus when running the game
### Steps to reproduce
1. Create a script `my-class.mjs`
2. Add a `Control` node
3. Add a `TextEdit` node inside `Control`
4. Attach `my-class.mjs` to `TextEdit`
5. Run game
6. Cannot write or focus `TextEdit`
### Minimal reproduction project (MRP)
````
export default class MyClass extends godot.TextEdit {
_ready() {
console.log("I run in TextEdit");
}
}
````
Guía de contribución
Evaluación
Este issue todavía no se ha evaluado.