Creating an object in js lost all built-in function links
Open
investigation
- Dominant language
- C++
- Stars
- 1.1k
- Forks
- 80
- PR merge metrics
- No merged PRs in 30d
Description
When is js I create a new Object :
new MyObject(); which extends Sprite2D, the object is well created, but the functions _process, _ready, _draw and all the built-in functions are not called.
It seems to only happen when I try to create an object which is not initially linked to the scene. I mean, I didn't put the script on an object on my scene in the editor.
I am using Godot 4.0.
Contributor guide
Assessment
This issue has not been assessed yet.