firebase / firebase/firebase-cpp-sdk
[Question] Linking of prebuilt vs local build
- 主要语言
- C++
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- 3 天 9 小时
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描述
### [READ] For Firebase Unity SDK question, please report to [Firebase Unity Sample](https://github.com/firebase/quickstart-unity/issues/new/choose)
Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.
### [REQUIRED] Please fill in the following fields:
* Pre-built SDK from the [website](https://firebase.google.com/download/cpp) or open-source from this repo: github.com/firebase/firebase-cpp-sdk
* Firebase C++ SDK version: main tip of tree
* Main Firebase Components in concern: linking of archive files
* Other Firebase Components in use: all
* Platform you are using the C++ SDK on: Linux
* Platform you are targeting: desktop
### [REQUIRED] Please describe the question here:
I see a difference when linking against the bits in Release Prebuilt vs the bits in a local build.
- same behavior with LLVM 14 or GCC 9.4.0
Where can I find the process/pipeline that generates a Release Prebuilt package?
贡献指南
调研方向
未指定文件、测试或入口点。首先定位仓库的 release/prebuilt 打包流水线,并将其与使用 LLVM 14 或 GCC 9.4.0 的本地 Linux 桌面构建进行比较;完成的标准是找出 linking 差异的来源,并记录 prebuilt 软件包的生成位置。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- cpp, linux
- 领域
- build-system, release
- Issue 类型
- 文档
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 活跃度
- 停滞
- 描述清晰度
- 需要澄清
- 新手友好度
- 25/100