firebase / firebase/firebase-cpp-sdk
[Question] Linking of prebuilt vs local build
- Langage dominant
- C++
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- 326
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- 3 j 9 h
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Description
### [READ] For Firebase Unity SDK question, please report to [Firebase Unity Sample](https://github.com/firebase/quickstart-unity/issues/new/choose)
Once you've read this section and determined that your issue is appropriate for this repository, please delete this section.
### [REQUIRED] Please fill in the following fields:
* Pre-built SDK from the [website](https://firebase.google.com/download/cpp) or open-source from this repo: github.com/firebase/firebase-cpp-sdk
* Firebase C++ SDK version: main tip of tree
* Main Firebase Components in concern: linking of archive files
* Other Firebase Components in use: all
* Platform you are using the C++ SDK on: Linux
* Platform you are targeting: desktop
### [REQUIRED] Please describe the question here:
I see a difference when linking against the bits in Release Prebuilt vs the bits in a local build.
- same behavior with LLVM 14 or GCC 9.4.0
Where can I find the process/pipeline that generates a Release Prebuilt package?
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