csharpfritz / csharpfritz/MyFirstTextGame
Add unit tests for GameEngine command handling
Abierto
squad:barton
testing
- Lenguaje dominante
- C#
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Descripción
The test suite covers CommandParser, ConditionEvaluator, NarratorService, SaveManager, and WorldValidator but GameEngine itself has zero test coverage. Create GameEngineTests.cs with mock IOutputWriter/IInputReader. Test each command handler: go (locked exit), take (non-portable), use (puzzle solve), talk (givesItem), save/load round-trip.
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