Improve reconnect grace period for rooms
Open
enhancement
- Dominant language
- JavaScript
- Stars
- 30
- Forks
- 9
- PR merge metrics
- No merged PRs in 30d
Description
Temporary connection loss should not immediately cause a user to lose their scramble or disrupt room state.
Feedback source:
- "It would be great if the server changed the timeout time, because if you lose the connection you instantly lose the scramble."
Acceptance ideas:
- Add a reconnect grace period before treating users as gone.
- Preserve current scramble/attempt state across short disconnects.
- Make reconnection behavior explicit for competitors and spectators.
- Ensure empty-room cleanup still works after the grace period.
Contributor guide
Assessment
This issue has not been assessed yet.