celeroncoder / celeroncoder/Chess
Add the pawn jump move.
Open
- Dominant language
- Java
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
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Contributor guide
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Research direction
Start by inspecting the Java chess engine's existing pawn and move-handling code to find where legal moves are defined. Implement and verify the pawn's initial two-square jump, including its legal starting position and blocked path, with tests covering the expected move behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100