anthropics / anthropics/claude-code

[BUG] OS simulator panel: physical keyboard input is mapped as if the keyboard were ANSI/QWERTY

Aperta
#87,322 1 commento 0 reazioni 0 assegnatari Vedi su GitHub
area:tools bug has repro platform:macos
Lingua principale
Python
Stelle
145k
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Descrizione

### Preflight Checklist

- [x] I have searched [existing issues](https://github.com/anthropics/claude-code/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug) and this hasn't been reported yet
- [x] This is a single bug report (please file separate reports for different bugs)
- [x] I am using the latest version of Claude Code

### What's Wrong?

Typing in the iOS simulator panel with a French AZERTY physical keyboard produces the characters of the US positions of the keys pressed

The panel appears to resolve each key by physical position against a US table, ignoring the host input source (com.apple.keylayout.French).

This is not an iOS-side setting. I set the simulator's hardware-keyboard layout to Automatic, then French, then US (defaults write -g AppleKeyboards … hw=…, device shut down and rebooted between each). Symptoms were strictly identical in all three cases.

Meanwhile the panel's own text injection is affected by that same setting: it sends US positions, so it types correctly with hw=US and is mangled with hw=French (KRAMP4T7 → KRQ?P'Tè). A setting that changes injected input but never physical input shows the two do not share a path — the remapping happens in the panel, upstream of the simulator.

Simulator.app was not running during any of these tests (verified with pgrep -x Simulator). Typing in a Simulator.app window is the standard Apple path and honours the layout; only the panel is affected.

### What Should Happen?

The panel honours the host input source, as Simulator.app does. Typing a produces a.

### Error Messages/Logs

```shell

```

### Steps to Reproduce

Steps to reproduce
macOS host with a non-QWERTY physical keyboard (here: French AZERTY, com.apple.keylayout.French).
Open the iOS simulator panel and launch any app with a text field.
Tap the field and type a, 1, 0 on the physical keyboard.
Observe q, &, à.
Optional: change the simulator's hardware layout and reboot the device — no effect.

### Claude Model

Opus

### Is this a regression?

I don't know

### Last Working Version

_No response_

### Claude Code Version

2.1.222

### Platform

Anthropic API

### Operating System

macOS

### Terminal/Shell

Terminal.app (macOS)

### Additional Information

_No response_

Guida per i contributori

Nessuna guida per i contributori indicizzata per questo repository

Direzione di ricerca

Start by tracing physical-keyboard handling in the iOS simulator panel and comparing it with the host input-source behavior described for Simulator.app. Reproduce on macOS with a French AZERTY keyboard, then verify that typing a, 1, and 0 produces the expected characters regardless of the simulator hardware-keyboard setting.

Scritto dal modello di indicizzazione a partire dal testo della issue.

Valutazione

Stack tecnologico
ios, macos
Ambito
mobile-dev, operating-systems
Tipo di issue
Bug
Difficoltà
4/5
Tempo stimato
3-5 giorni
Stato di attività
Attiva
Chiarezza
Abbastanza chiara
Idoneità per principianti
48/100

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