anthropics / anthropics/claude-code

[BUG] OS simulator panel: physical keyboard input is mapped as if the keyboard were ANSI/QWERTY

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#87,322 1 comentario 0 reacciones 0 asignados Ver en GitHub
area:tools bug has repro platform:macos
Lenguaje dominante
Python
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Descripción

### Preflight Checklist

- [x] I have searched [existing issues](https://github.com/anthropics/claude-code/issues?q=is%3Aissue%20state%3Aopen%20label%3Abug) and this hasn't been reported yet
- [x] This is a single bug report (please file separate reports for different bugs)
- [x] I am using the latest version of Claude Code

### What's Wrong?

Typing in the iOS simulator panel with a French AZERTY physical keyboard produces the characters of the US positions of the keys pressed

The panel appears to resolve each key by physical position against a US table, ignoring the host input source (com.apple.keylayout.French).

This is not an iOS-side setting. I set the simulator's hardware-keyboard layout to Automatic, then French, then US (defaults write -g AppleKeyboards … hw=…, device shut down and rebooted between each). Symptoms were strictly identical in all three cases.

Meanwhile the panel's own text injection is affected by that same setting: it sends US positions, so it types correctly with hw=US and is mangled with hw=French (KRAMP4T7 → KRQ?P'Tè). A setting that changes injected input but never physical input shows the two do not share a path — the remapping happens in the panel, upstream of the simulator.

Simulator.app was not running during any of these tests (verified with pgrep -x Simulator). Typing in a Simulator.app window is the standard Apple path and honours the layout; only the panel is affected.

### What Should Happen?

The panel honours the host input source, as Simulator.app does. Typing a produces a.

### Error Messages/Logs

```shell

```

### Steps to Reproduce

Steps to reproduce
macOS host with a non-QWERTY physical keyboard (here: French AZERTY, com.apple.keylayout.French).
Open the iOS simulator panel and launch any app with a text field.
Tap the field and type a, 1, 0 on the physical keyboard.
Observe q, &, à.
Optional: change the simulator's hardware layout and reboot the device — no effect.

### Claude Model

Opus

### Is this a regression?

I don't know

### Last Working Version

_No response_

### Claude Code Version

2.1.222

### Platform

Anthropic API

### Operating System

macOS

### Terminal/Shell

Terminal.app (macOS)

### Additional Information

_No response_

Guía de contribución

No hay ninguna guía de contribución indexada para este repositorio

Línea de trabajo

Start by tracing physical-keyboard handling in the iOS simulator panel and comparing it with the host input-source behavior described for Simulator.app. Reproduce on macOS with a French AZERTY keyboard, then verify that typing a, 1, and 0 produces the expected characters regardless of the simulator hardware-keyboard setting.

Escrito por el modelo de indexación a partir del texto del issue.

Evaluación

Stack tecnológico
ios, macos
Área
mobile-dev, operating-systems
Tipo de issue
Error
Dificultad
4/5
Tiempo estimado
3-5 días
Estado de actividad
Activo
Claridad
Bastante claro
Aptitud para principiantes
48/100

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