ansys / ansys/Visual-Interactive-Simulation-Object-Renderer

[Remote rendering 4.1] Add headless RemoteRenderer and RCA streaming backend

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描述

### 📝 Description of the feature

Stand up the server-side rendering path on the backend:
* a `RemoteRenderer` that implements `IRenderer` against an off-screen `vtkRenderWindow` (`SetOffScreenRendering(1)`), writing per-part mutations through the shared `VtkNodePipeline` and owning camera state directly on the server-side camera (unlike the local path, where the camera lives in the browser).
* `RemoteApp` wires the render window into trame-rca so frames can stream to the client, and complete `VisorRemoteScene` against the runtime-state hooks from user story 1.2. This includes render coalescing (back to back mutations produce one frame).
* This is the largest story in the phase and is expected to break down into several sub-PRs, e.g.
* The off-screen renderer
* the streaming wiring
* coalescing + camera push

Local mode is untouched in this user story; all of this new code is behind the mode flag.

### Acceptance Criteria

* A connecting client receives an initial frame.
* Tests pass

### 💵 Business Value

_No response_

### 🔗 Useful links and references

_No response_

贡献指南

打开贡献指南

调研方向

跟踪 issue 中描述的 RemoteRenderer、RemoteApp、VtkNodePipeline 和 VisorRemoteScene 入口点,从现有的本地渲染器和运行时状态 hooks 开始。将工作拆分为离屏渲染器、流式传输 wiring 以及 coalescing/相机行为;完成的标准是连接的客户端收到初始帧且测试通过。

由索引模型根据 Issue 内容生成。

评估

技术栈
python
领域
backend, computer-graphics
Issue 类型
功能
难度
5/5
预计耗时
一周以上
活跃度
活跃
描述清晰度
基本清楚
新手友好度
35/100

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