alec-jackson / alec-jackson/studious-engine

InputController Controller Manager

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Dominant language
C
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6
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1
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No merged PRs in 30d

Description

# Overview

Add a new component to the InputController that handles controller connections/disconnections and manages player order. This should listen to events from SDL2 to handle controller changes in real time. When this is finished, you should be able to run a method like `InputController::pollInput(GameController::ONE, GameInput::A)` to poll the input of player 1.

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