alec-jackson / alec-jackson/studious-engine
InputController Controller Manager
Open
- Dominant language
- C
- Stars
- 6
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
# Overview
Add a new component to the InputController that handles controller connections/disconnections and manages player order. This should listen to events from SDL2 to handle controller changes in real time. When this is finished, you should be able to run a method like `InputController::pollInput(GameController::ONE, GameInput::A)` to poll the input of player 1.
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