alec-jackson / alec-jackson/studious-engine
Add Vulkan Backend With Compiler Directive
Open
embedded
enhancement
performance
- Dominant language
- C
- Stars
- 6
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
## Request
Current application makes use of SDL+OpenGL. Add a compiler directive that can switch the game at compile time to use either OpenGL or Vulkan for rendering.
## Current Behavior
We currently only support OpenGL.
## Future Additions
The ability to hot-swap between OpenGL and Vulkan in the future would be nice. Need to look into if this is even possible first.
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