aachman98 / aachman98/Sorcar

Grabbing mesh elements

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#185 1 comment 0 reactions 0 assignees View on GitHub
Dominant language
Python
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Forks
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Description

May sound silly but is there a way to simply grab/move around the selected vertices/edges/faces? Like Transform, but in edit mode.

Contributor guide

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Research direction

Look at Sorcar's node-based procedural modeling system, likely in the editor UI code. Understand how edit mode interactions are handled in Blender's Python API (bpy). The feature would involve adding a transform-like operator for mesh elements in edit mode, possibly as a new node or tool. Check existing transform nodes and edit mode tools for reference.

Written by the indexing model from the issue text.

Assessment

Tech stack
blender
Domain
computer-graphics, desktop
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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